A little more help, please!

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A little more help, please!
Our experience from travelling in previous eras tells us that the help and the tools we provide to our players on a daily basis are never enough. Still, there are ways that players can help themselves or be helped by their guilds.

I can help myself, thank you!
There are 6 individual booster-kits that can help players improve their main daily activities by either 25% or 50%. These kits are available in exchange for dies; they can last up to 1 week and are divided into the following categories:

Snap-back potion
Players can use a snap-back potion to recover their full strength after a battle, a time mission or a PvP fight. To pick the right snap-back potion, players must consider the amount of time they need to spend on recovery and purchase a snap-back potion with a relevant level. Snap-back potions are available to players in exchange for dies (the cost for each potion is described below):

P.S. If players own a Super-30 kit, a snap-back potion will cost them only 1 die for all battles and PvP fights, regardless of how much time they need to spend on recovery.

Percentage increase of XP rewards (25% - 50%)
Applies to XP rewards received from missions, PvE fights, PvP fights and works (excluding XP rewards from prizes and gifts).

Percentage increase of gold coin rewards (25% - 50%)
Applies to gold coin rewards received from missions, PvE fights, PvP fights, events and works (excluding gold coin rewards from prizes and gifts).

Percentage increase of main attributes (0% - 25% - 50%)

Applies exclusively to native attributes, not attributes acquired through equipment items and stones.

Reduction of the recovery time required after practice-fights with other players (25% - 50%)
From 4 minutes (initial time) to 3 and 2 minutes respectively.

Booster cost
Booster-kits that improve a player’s activities by 25% cost 5 dies each. Booster-kits that improve a player’s activities by 50% cost 25 dies each. Both kits can last up to 1 week.

Special kits
Some of the boosters mentioned above are available as parts of special kits. These kits are more beneficial for players who plan on using the 50% versions of the aforementioned boosters. These special kits include:
 * Double gain: All boosters in their 50% versions, for 2 weeks and with 15% discount. Cost of kit: 255 dies.
 * Bold is beauty: All boosters in their 50% versions, for 5 weeks with 20% discount. Cost of kit: 600 dies.
 * Super-30: All boosters in their 50% versions, for 30 weeks with 25% discount plus a fixed price for snap-back after a mission or fight (1 die). Cost of kit: 3,375 dies.

I don't need you, I got my guild!
A guild’s main purpose is to boost the progress of its members plus make their journey on Tetractys as easy as possible. By upgrading their guild’s buildings, the members of a guild are also improving some of their attributes and skills. These benefits are explained bellow in detail:

More XP (from 1% up to 50%)
From missions, PvE fights, PvP fights, events and works (excluding XP rewards from prizes and gifts).
 * Every new level of the Camp increases the XP points by 1%.

More gold coins (from 1% up to 50%)
From missions, PvE fights, PvP fights, events and works (excluding gold coin rewards from prizes and gifts).
 * Every level of the Bank increases gold coins by 1%.

Increase of native attributes (from 1% up to 50%)
Excluding attributes acquired through equipment items and stones.
 * Every level of the Gym increase native attributes by 1%.

More fury from practice-fights between players (from 1 point up to 50 points)
Every member of the guild receives an extra amount of fury.
 * Every level of the War Room increase furry by 1 point.

More fury from guild members (from 1 point up to 30 points)
Every member of a guild receives an extra amount of fury, which is equal to half the amount of the guild’s total members.
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