End of the journey

{| width="100%"
 * valign="top" width="70%" |

End of the journey
Your purpose is to force each and every Mother Locum out of the 30 arenas of Tetractys! Your journey will not be easy, and you will need to constantly improve your performance in order to face the game's challenges and the increasing powers of the Locums that you meet!

While you'll be busy marching through Tetractys and sending Locums back to their mamas, Dim-bo-o, intimidated by the onslaught of you and your co-players will seek to activate his ultimate instrument of control, the almighty Lofty Locums! These guys are the most powerful of all Locums, and have the ability to grasp on their opponent's weakness and fear plus to adjust automatically their fighting technique whenever they need to! The only drawback for the Lofty Locums is their speed; they are extremely slow, and so Dim-bo-o can only plan a limited number of interventions using Lofty Locums to prevent you from freeing the Arenas.

If and when a player manages to free all 30 arenas of Tetractys, Dim-bo-o will be bound to make his last move – send each and every Lofty Locum that he's got to fight that player! This final combat, same as every other combat against Lofty Locums, acquires a collaboration between players. A player that stands alone has no chance of making it through this last attack!

For this, we created the Guilds!

Guilds are basically teams where players collaborate with each other and join fighting tournaments, in order to practice and improve their skills, plus prepare for the final combat with the Lofty Locums! The idea of working with other players is substantial in PeaceOff, and to overcome the game's obstacles you will need to join the Guilds from the very beginning of your journey!

All details about your journey, your abilities, the chances to display your skills and the rewards you'll receive for your efforts are described in detail in the following chapters - the only thing you need to grasp at the moment is that you're here to fight for your right to compete with all the tribes of Tetractys, in fair play mode, and demonstrate your mighty skills! Success or failure, it's up to you; we, who have relived this experience in previous cycles of planet Froso, cannot tell you but this: it's going to be a long journey, a difficult journey, and sometimes you might find yourself tired or even discouraged from the obstacles that you come across! But fear not, as you will never stand alone – with the help of your companions, you will come to explore how exciting and thrilling this journey can be – and how much more electrifying it can become if you're determined to give it all you got!


 * valign="top" width="30%" |
 * }